Cyberpunk 2077 is Delayed and I’m Happy About It

Cyberpunk delayed

CD Projekt Red, developer of the critically acclaimed Witcher series, has just announced that they have delayed their highly anticipated 2020 release, Cyberpunk 2077 — and that’s not a bad thing. The Polish developer took to Twitter today to announce that their upcoming open-world RPG has been pushed back from its original April release date to September 17 later this year. Continue reading “Cyberpunk 2077 is Delayed and I’m Happy About It”

Xbox All Access, Microsoft’s Promise of the Best Value in Gaming

Microsoft just unveiled a limited-time subscription service, Xbox All Access, for not just games, but the console itself starting at $19.99 a month. Well, not exactly. You’ll essentially be signing up for a line of credit through a partnership Microsoft has with Citizens One. It’s going to feel like a subscription service because along with the console, you’ll get 24 months of Game Pass Ultimate (Includes Xbox Live, and Game Pass for console and PC), as well as an option to upgrade your console after 18 months. (Limited time 12-month console upgrade if you get an Xbox One X) Continue reading “Xbox All Access, Microsoft’s Promise of the Best Value in Gaming”

MindSeize, a new Sci-fi 2D Metroidvania

Cover image for MindSeize

MindSeize, developed by Kamina Dimension out of Finland, is a new, story-driven, 2D sci-fi Metroidvania game. MindSeize’s Kickstarter campaign just launched on August 28th and runs until September 27th. The campaign has so far raised $5,050 of it’s $19,000 goal (and is steadily climbing). This game caught my attention not too long ago with its fluid and detailed pixel animations; see for yourself in their Kickstarter announcement trailer at the bottom. Continue reading “MindSeize, a new Sci-fi 2D Metroidvania”

Ovivo PS4 Review – A quintessential platformer

Ovivo Feature image

Many of the games I’ve played in the past that really put an emphasis on the art style usually lack when it comes to gameplay. Not that it means the gameplay is automatically going to be bad, but it’s going to feel limited. At least, this has always been my experience. You’ll maybe have just two or three buttons to mash, and the game won’t get much more complex than that. This is what I’ve thought about these different “Interactive art” style games that I’ve played in the past. That is until I played Ovivo, and I was pleasantly surprised at what the game turned out to be.

Continue reading “Ovivo PS4 Review – A quintessential platformer”