Good Morning D&D – What You May Have Missed

Dungeons & Dragons is all about epic stories and adventures that rival even The Odyssey. Well, us here at HeavyShelf wanted to challenge Homer at his own game of adventure. With I, Erick Schwartz, as your Dungeon Master guide, I wanted to tell a story with the amazing HeavyShelf team; Shane, Parker Sara and, of course, everybody’s favourite cloven-hoved mammal, Moose. We wanted to write up a quick summary as to what has happened up to this point, in my handcrafted land of Alzurkania. Continue reading “Good Morning D&D – What You May Have Missed”

Becoming a Dungeon Master: Bringing Your World To Life

So after a week off and letting you run a few sessions on your own, I wanted to let that sit and digest. I’m sure you’re still learning the ropes and the rules by heart, but all of that will come with time.

So this week, we will talk about breathing more life into your already living world. If you missed the last segment you can find it here.

Continue reading “Becoming a Dungeon Master: Bringing Your World To Life”

Becoming a Dungeon Master: Running Your Game

The night is here! Again, you’re driving home from a very hard week of work. You got your Session 0 done last week, your gang has their characters, and you have your campaign. Tonight is finally here.

Running your weekly games takes effort, that goes without saying; it isn’t just improv and winging it, hoping your game sessions are epic. You need to know how to prepare, adjust, multitask and set up hooks for your players.

Continue reading “Becoming a Dungeon Master: Running Your Game”

Heavyshelf presents, Good Morning DnD!

Hello and happy Friday, to you all!

I’m sure you all are grinding through your workday, working for the weekend. And I’m sure a good portion of you are anxiously watching the hands on your clock tick down to quitting-time, so you can rush home to get ready for your Friday D&D.

But, once your session ends, you’re probably still hankering for more Dungeons & Dragons. Well, fear no longer! As Heavyshelf is proud to unveil Session 0 of our new weekly series Good Morning, D&D!

Join Erick Schwartz (that’s me!) as he tells his handcrafted story of mystery and suspense in what is titled Strangers in Alzurkania. Tune in to witness as team-members Shane, Sara, Parker and Moose explore and strive to survive in the foreign and untamed continent of Alzurkania.

Session 0 will be focused on discussing the campaign, rules, expectations, and addressing the audience. The team will be locking down their characters and setting up for the opening scene of this campaign. After all of the formalities have concluded, the adventure begins.

Good Morning, D&D! will debut on Saturday, March 9 at 9:00AM EST on Heavyshelf’s Twitch Channel using Fantasy Grounds as our platform. But, it isn’t expected for everybody to get up early to witness adventure! If you miss our stream, check out the re-runs on our YouTube channel! And if you’re a commuter and want to listen to our glorious voices tell the story of mystery and adventure, check out our audio-only version!

And if that wasn’t enough, premium members will have access to behind-the-scenes recordings, such as character workshops and session -1!

We will be awake and ready for adventure…will you?

 

Becoming a Dungeon Master: Building Your Campaign

This is the third installment in the series and is focused on people wanting to homebrew their story. If you missed part two, check out Becoming a Dungeon Master.

Happy Friday, fellow Dungeon Masters! It’s that time of the week for D&D! In the previous installments, we talked about getting started in your journey of becoming a DM and about building your very own world.

In this entry, we will be building the brain of your game-nights; the campaign (if you want to homebrew your campaign). Continue reading “Becoming a Dungeon Master: Building Your Campaign”

Becoming a Dungeon Master

Dungeons and Dragons

Getting Started

Dungeons & Dragons is arguably the grandfather to all modern-day RPGs, whether it be tabletop games or video games. It popularized the concepts of the most notable character classes, such as ranger, rogue, wizard, etc. One could argue that without Gary Gygax’s and Dave Arneson’s vivid imaginations and passion for fantasy story-telling, Dungeons & Dragons wouldn’t have been born. And without that nerd-culture mascot, we wouldn’t have modern-day RPGs, table-tops and video games alike.

Continue reading “Becoming a Dungeon Master”