Good Morning D&D – What You May Have Missed

Dungeons & Dragons is all about epic stories and adventures that rival even The Odyssey. Well, us here at HeavyShelf wanted to challenge Homer at his own game of adventure. With I, Erick Schwartz, as your Dungeon Master guide, I wanted to tell a story with the amazing HeavyShelf team; Shane, Parker Sara and, of course, everybody’s favourite cloven-hoved mammal, Moose. We wanted to write up a quick summary as to what has happened up to this point, in my handcrafted land of Alzurkania. Continue reading “Good Morning D&D – What You May Have Missed”

TaleSpire, craft your own digital Tabletop RPG | Kickstarter

RPG TaleSpire

TaleSpire, developed by BouncyRock Entertainment out of Norway, is a new digital tool to build your own Tabletop RPG. TaleSpire’s Kickstarter campaign just launched on June 25th and runs until August 8th. The campaign has already raised over half of its first goal of $126,353. It’s no wonder it’s taken off, it looks beautiful and they’ve proven with their concept art and working Alpha that they know what they’re doing. Continue reading “TaleSpire, craft your own digital Tabletop RPG | Kickstarter”

Becoming a Dungeon Master: Bringing Your World To Life

So after a week off and letting you run a few sessions on your own, I wanted to let that sit and digest. I’m sure you’re still learning the ropes and the rules by heart, but all of that will come with time.

So this week, we will talk about breathing more life into your already living world. If you missed the last segment you can find it here.

Continue reading “Becoming a Dungeon Master: Bringing Your World To Life”

Becoming a Dungeon Master: Running Your Game

The night is here! Again, you’re driving home from a very hard week of work. You got your Session 0 done last week, your gang has their characters, and you have your campaign. Tonight is finally here.

Running your weekly games takes effort, that goes without saying; it isn’t just improv and winging it, hoping your game sessions are epic. You need to know how to prepare, adjust, multitask and set up hooks for your players.

Continue reading “Becoming a Dungeon Master: Running Your Game”

Becoming a Dungeon Master: Session 0

This is the fourth installment in the series and is focused on creating Session 0 for your campaign. If you missed part three, check out Becoming a Dungeon Master.

It’s Friday night and you have your table set-up. Your group of players all said they would be there in about an hour, but you couldn’t help yourself; you got your grid out, set up your screen and have pencils placed in front of each seat.

You’re utterly giddy. Your first campaign is about to start. With this session; you just can’t wait to see what characters everybody came up wit-.

Wait a minute…

Continue reading “Becoming a Dungeon Master: Session 0”