Ancient Apparition: Frosty’s meaner cousin.
Ancient Apparition is classified as a ranged Intelligence hero whose roles are Support/Disabler/Nuker. Kaldr, the Ancient Apparition, is not necessarily a character. He is, according to his bio, “an image projected outside of time.” His purpose unknown, his final form incomprehensible; what we see now is just a glimpse of what Kaldr is. Continue reading “Dungeons and DotA: Creating Ancient Apparition”
Alchemist: He rides the ogre.
Alchemist is classified as a melee Strength hero whose roles are all over the place. A mix of high damage, high health, debuffs, and a whole slew of other things make this disastrous duo a versatile hero. Alchemist’s backstory is pretty wonderful if you ask me. The little guy of the pair (the actual alchemist, Razzil Darkbrew) tried to turn a mountain into gold. He instead blew it up and destroyed a ton of stuff. In prison, he buddies up with the big fella (henceforth called “the ogre”). Razzil drugs him into a rage so they can break out of prison, with the ultimate goal of attempting to turn a mountain into gold (again). Continue reading “Dungeons and DotA: Creating Alchemist”
Abaddon: the scary man with a scary face.
Abaddon is classified as a melee Strength hero whose roles are Support/Carry/Durable. Using a mix of healing, protection, and damage abilities, Abaddon is a mixed bag who excels in staying in lane and leading the charge. With a terrifying voice, an eerily buck-toothed horse, and a creepy slouch, the first thing that we can mark down with Abaddon is his alignment. His unnerving cool, title of “lord,” and allegiance to House Avernus mix well with his creepy demeanor to put him solidly into Lawful Evil (in my opinion the most playable of the evil alignments – don’t @ me). Continue reading “Dungeons and DotA: Creating Abaddon”
Personally, I find creating a character to be one of the most fun parts of any game. Over the past few months, I’ve found myself creating more and more character builds for Dungeons and Dragons 5th Edition (henceforth called DnD 5e). Whether revamping a past character or designing a “horseless cavalier,” the variety in races, classes, weapons, spells, and feats makes character creation a nuanced and in-depth process. Continue reading “Dungeons and DotA: A Guide Series for Recreating DotA 2 Heroes in Dungeons and Dragons 5th Edition”
Dungeons & Dragons is an RPG, a role-playing game. That goes beyond just rolling your dice to see if you kill something or not. You take the role of an individual from your imagination and you play as they would act.
You know. Role-playing.
Continue reading “Becoming a Dungeon Master: Role-Playing”
So after a week off and letting you run a few sessions on your own, I wanted to let that sit and digest. I’m sure you’re still learning the ropes and the rules by heart, but all of that will come with time.
So this week, we will talk about breathing more life into your already living world. If you missed the last segment you can find it here.
Continue reading “Becoming a Dungeon Master: Bringing Your World To Life”
Whether you are in the middle of Child of Light or haven’t started yet, this guide will go over characters, their abilities, combat and other important aspects of the game. There is some backstory on the characters so if you want to remain spoiler free I advise skipping this article or only reading up to where you are in the game.
The night is here! Again, you’re driving home from a very hard week of work. You got your Session 0 done last week, your gang has their characters, and you have your campaign. Tonight is finally here.
Running your weekly games takes effort, that goes without saying; it isn’t just improv and winging it, hoping your game sessions are epic. You need to know how to prepare, adjust, multitask and set up hooks for your players.
Continue reading “Becoming a Dungeon Master: Running Your Game”
While playing through Kingdom Hearts 3 these are some of the tips and tricks that helped me. Some may seem simple and/or common sense however, I think they may benefit someone new to the series. These are just suggestions, and they may not fit your play-style. Continue reading “Tips and Tricks: Kingdom Hearts 3”
As I played through the game, these are tips and tricks I learned to help you get the most out of the Ni No Kuni: Revenant Kingdom.
Continue reading “Making the Most of Your Experience: Ni No Kuni II”