Dungeons & Dragons is all about epic stories and adventures that rival even The Odyssey. Well, us here at HeavyShelf wanted to challenge Homer at his own game of adventure. With I, Erick Schwartz, as your Dungeon Master guide, I wanted to tell a story with the amazing HeavyShelf team; Shane, Parker Sara and, of course, everybody’s favourite cloven-hoved mammal, Moose. We wanted to write up a quick summary as to what has happened up to this point, in my handcrafted land of Alzurkania. Continue reading “Good Morning D&D – What You May Have Missed”
Dungeons & Dragons is an RPG, a role-playing game. That goes beyond just rolling your dice to see if you kill something or not. You take the role of an individual from your imagination and you play as they would act.
You know. Role-playing.
So after a week off and letting you run a few sessions on your own, I wanted to let that sit and digest. I’m sure you’re still learning the ropes and the rules by heart, but all of that will come with time.
So this week, we will talk about breathing more life into your already living world. If you missed the last segment you can find it here.
The night is here! Again, you’re driving home from a very hard week of work. You got your Session 0 done last week, your gang has their characters, and you have your campaign. Tonight is finally here.
Running your weekly games takes effort, that goes without saying; it isn’t just improv and winging it, hoping your game sessions are epic. You need to know how to prepare, adjust, multitask and set up hooks for your players.
This is the fourth installment in the series and is focused on creating Session 0 for your campaign. If you missed part three, check out Becoming a Dungeon Master.
It’s Friday night and you have your table set-up. Your group of players all said they would be there in about an hour, but you couldn’t help yourself; you got your grid out, set up your screen and have pencils placed in front of each seat.
You’re utterly giddy. Your first campaign is about to start. With this session; you just can’t wait to see what characters everybody came up wit-.
Wait a minute…
Hello and happy Friday, to you all!
I’m sure you all are grinding through your workday, working for the weekend. And I’m sure a good portion of you are anxiously watching the hands on your clock tick down to quitting-time, so you can rush home to get ready for your Friday D&D.
But, once your session ends, you’re probably still hankering for more Dungeons & Dragons. Well, fear no longer! As Heavyshelf is proud to unveil Session 0 of our new weekly series Good Morning, D&D!
Join Erick Schwartz (that’s me!) as he tells his handcrafted story of mystery and suspense in what is titled Strangers in Alzurkania. Tune in to witness as team-members Shane, Sara, Parker and Moose explore and strive to survive in the foreign and untamed continent of Alzurkania.
Session 0 will be focused on discussing the campaign, rules, expectations, and addressing the audience. The team will be locking down their characters and setting up for the opening scene of this campaign. After all of the formalities have concluded, the adventure begins.
Good Morning, D&D! will debut on Saturday, March 9 at 9:00AM EST on Heavyshelf’s Twitch Channel using Fantasy Grounds as our platform. But, it isn’t expected for everybody to get up early to witness adventure! If you miss our stream, check out the re-runs on our YouTube channel! And if you’re a commuter and want to listen to our glorious voices tell the story of mystery and adventure, check out our audio-only version!
And if that wasn’t enough, premium members will have access to behind-the-scenes recordings, such as character workshops and session -1!
We will be awake and ready for adventure…will you?
This is the third installment in the series and is focused on people wanting to homebrew their story. If you missed part two, check out Becoming a Dungeon Master.
Happy Friday, fellow Dungeon Masters! It’s that time of the week for D&D! In the previous installments, we talked about getting started in your journey of becoming a DM and about building your very own world.
In this entry, we will be building the brain of your game-nights; the campaign (if you want to homebrew your campaign). Continue reading “Becoming a Dungeon Master: Building Your Campaign”
Since the announcement at E3 in 2014, Crackdown 3 has been in development hell for at least five years. Since then, the game has seen trouble, from numerous delays to losing its co-developer team to Epic Games. Cloudgine, which was acquired by Epic in 2018, is the company behind the cloud-based physics and destruction technology.
This is the second installment in a series. If you missed part one, check out Becoming a Dungeon Master.
Hello, burgeoning Dungeon Master! In the last entry, we discussed getting your expectations at healthy levels and the materials you will need to start your journey. Assuming you have those, let’s build your world.
Roll for initiative!
Guns and guts and gore, OH MY! Demons on Mars wanting me to die?
Oh, I don’t think so; I rip and tear, I’m… The Doomguy! 2016’s Doom breathes new life into a classic FPS that helped shape modern-day shooters. And with Doom: Eternal right around the corner, I wanted to dive feet first into hell.