Titanfall 2 – A Fun Multiplayer FPS with a Short Campaign

I am going to start this review by speaking about the mechanics of the game. While Titanfall 2 has a solid campaign, it is rather short and not where I would expect most peoples’ time to be spent. Online multiplayer is by far the meat of the game.

The gameplay is excellent; you move smoothly and are able to transition from wall running to sliding along the ground while turning your opponent into a pin cushion. Each Titan feels unique and requires a different approach to how your opponent’s Titan will be transformed into scrap metal.

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Heat Signature Review

Heat Signature, developed primarily by Tom Francis (or as I like to call him, Gunpoint Guy), is another resounding hit. While he has created many games in the past, Gunpoint and Heat Signature are his two signature (heh) games that really capture the absolute best of his work so far.

Heat Signature is less story-driven than Gunpoint, with most of the lore being gained through the short dialogue trees of people who’ve left their respective factions sitting around bars. Also unlike Gunpoint, the story is not too important (though Gunpoint does have a dialogue option to admit that you lost track of the story past the second mission) and seems to be much more focused on gameplay and replayability. Most of the humor that was previously covered by dialogue in Gunpoint is put into item descriptions in Heat Signature and in the hilarious situations one gets put into while playing the game.

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Forza Horizon 4 – celebrating car culture

The sense of speed that the Forza series depicts is more than just immersive; it’s soul-gripping. My body feels like it is moving 215 miles per hour across the United Kingdom’s rural roads. I completely lost myself in the beautifully rushing landscape. Lamborghinis and Ferraris falling past me as I scream down the countryside roads of England and Scotland in my McLaren pushing 150… 155… 160… 180… 200 miles per hour! The upbeat of the EDM and the positive and enthusiastic voice-over of the in-game radio host made it a borderline, if not entirely, emotional experience. The flash of colors watering my eyes, the roar of the engine growling in my headphones, my held breath in the final stretch with the crowd screaming and the overall optimistic and positive vibes of the finish line and atmosphere, in general, all made for a rather euphoric experience. And that’s just the opening sequence.

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Slay the Spire deck builds

Having just completed a review for Slay the Spire, I wanted to give a quick introductory guide to those looking to dive into the game.

In order to find success, you’re going to have to have some level of consistency and synergy in your decks. Each character has their own card libraries and a few relics unique to them, and some of these builds are more or less reliant on relics. One thing to keep in mind that there are no recommendations on how many of each card you should have in each deck. This is because you’ll never be able to get the “perfect” deck, or at least not reliably enough to warrant listing how many you should aim for. There are also cards that are good in just about any deck.

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