Orphan is a side-scroller sci-fi platformer developed by Windy Hill Studio stationed out in eastern Tennessee. It began as a Kickstarter back in January 2015. After three years, this fledgling studio’s debut game is finally seeing the light of day.
The game is about a young boy who is the last survivor on earth after an alien invasion. He survives the invasion by hiding in shadows, tall grass, and even water. He stumbles across different items and weapons, arming himself against the aliens. With some very cool twists in the story, this game is a short 8 hours with interestingly simple bosses spread throughout.
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During the upcoming ESL One Hamburg (October 26-28th), titan of the gaming industry John “Totalbiscuit” Bain will be inducted into the Esports Hall of Fame. He will be the first non-pro gamer to be awarded this recognition.
For many years Totalbiscuit was a bastion of critical thinking and consumer advocacy in the gaming industry. He tragically lost his battle with cancer earlier this year and left behind his wife Genna and his step-son. Even when it became clear his cancer would be terminal he still continued to critique and talk about games until a mere few months before his death, when it became impossible to do so.
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Tekken, Mortal Kombat, Injustice, Street Fighter… these games pit fighters against each other to duke it out with superhuman strength, superpowers, grappling, and brutal, bone-shatter finishers. Players punch in and time combos so their fighters can pummel each other into a pulp until only one remains standing.
Soulcalibur (including the very first arcade iteration, Soul Edge) marched to a slightly different war-drum; it is classified as a weapon-based fighter. Instead of fists, the players assume control of fighters who specialize in unique weapons. Some examples include Nightmare and his enormous zweihander, Kilik with his bowstaff, Sophitia with her shield and short sword, and Maxi with his nunchucks. In the fighting-game community this is pretty common knowledge.
Continue reading “Soulcalibur 6 Review”
The Forza Horizon series has always given the chance to drive, race, and abuse your dream car, whether it’s a beautiful 1969 Ford Mustang Boss 302, a 2018 McLaren Senna, a 1989 Porsche 944 Turbo or even a 1963 Volkswagen Type 2 De Luxe. What’s better than playing your dream car, tricking it out with a beefy engine swap and decorating it with a gorgeous livery? Well, driving it, of course! Sadly, we can’t all afford a brand new supercar, so we do the next best thing and buy a nice racing wheel with force feedback, gear shift, pedals and clutch.
Continue reading “Is getting a racing wheel for Forza Horizon 4 worth it?”
I am going to start this review by speaking about the mechanics of the game. While Titanfall 2 has a solid campaign, it is rather short and not where I would expect most peoples’ time to be spent. Online multiplayer is by far the meat of the game.
The gameplay is excellent; you move smoothly and are able to transition from wall running to sliding along the ground while turning your opponent into a pin cushion. Each Titan feels unique and requires a different approach to how your opponent’s Titan will be transformed into scrap metal.
Continue reading “Titanfall 2 – A Fun Multiplayer FPS with a Short Campaign”
The sense of speed that the Forza series depicts is more than just immersive; it’s soul-gripping. My body feels like it is moving 215 miles per hour across the United Kingdom’s rural roads. I completely lost myself in the beautifully rushing landscape. Lamborghinis and Ferraris falling past me as I scream down the countryside roads of England and Scotland in my McLaren pushing 150… 155… 160… 180… 200 miles per hour! The upbeat of the EDM and the positive and enthusiastic voice-over of the in-game radio host made it a borderline, if not entirely, emotional experience. The flash of colors watering my eyes, the roar of the engine growling in my headphones, my held breath in the final stretch with the crowd screaming and the overall optimistic and positive vibes of the finish line and atmosphere, in general, all made for a rather euphoric experience. And that’s just the opening sequence.
Continue reading “Forza Horizon 4 – celebrating car culture”